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'SIMS 2: Nightlife' brings dating and comedy to fans

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Published: Monday, September 26, 2005

Updated: Saturday, October 10, 2009

Arriving on the heels of the SIMS 2, and the SIMS 2: University comes the SIMS 2: Nightlife. And oh, how life has changed for our little Sims.

What is the biggest change in the life of our beloved computer game? Cars. That's right, the Sims now have their very own cars. Now instead of waiting for the taxi to pick you up for a date, or for the carpool to arrive to take you to work, Sims now can go their own way. There are five different cars to choose from starting with the cheap model and going up to the sports car, with a family minivan in between. Of course, the cars come in a variety of colors.

Sims can buy alarms for their car that costs 200 Simoleons (Sim money) and takes 60 Sim minutes to install. They can take their cars for a spin, sit in them or get a little frisky on that first date. However, to have a car, your Sim needs to buy a driveway in the build mode section of the game. Garages can be built as well.

What else is new? There are new objects for the Sim home, including a poker table, a karaoke machine and a bowling alley. There is also a photo machine, a coffin and a DJ booth. For decoration, there are rugs, new plants, paintings, chairs, tables and more to help Sims spruce up their homes. There is also an inventory now, which makes it easier for Sims to take their belongings with them when they move. Just drag an object into the inventory and your Sim is set. It saves on buying new items when your Sim buys a new house. Whatever is not put into inventory is left behind.

There are new Sims in the game as well. There is a gypsy matchmaker for those Sims who are having a hard time finding true love. She takes any amount under 5,000 Simoleons, but remember: the more you pay, the better the match for your Sim. She also sells Love Potion 8.5 to maximize a Sim's attractiveness. Vampires also make their debut. It is possible for your Sim to interact with these creatures. They usually can be found with one arm in front of their face, with just their eyes visible. If your Sim becomes a vampire, be sure to invest in a coffin to prevent sunlight from seeping in.

Of course, to go along with the Nightlife theme is everybody's favorite activity: dating. The Sims that have good chemistry with your Sim will have a lightning bolt next to their picture in the relationship section. It is easier to build a relationship with a Sim you share chemistry with. If you go downtown and are unsure of who you have chemistry with, click on your Sim, and then click on Scope Room. Your Sim will learn which Sim to pay attention to, and which to avoid.

Now when you ask a Sim on a date, a date meter appears in the upper right corner to let you know how your date is going. The date can be horrible, good, and can go as high as a dream date. You can click on your date's wants and fears to figure out how to get the date hopping. For example, if your date's "want" shows your picture with silverware, take them to a restaurant and watch the date meter-and sparks-fly. But be careful not to go too far, or your Sim will get a drink thrown in his face. Date places include restaurants, bowling alleys, parks, a museum and a spa.

As with the previous SIMS games, this one comes with Game Tips to help navigate through the game and make your Sims so happy.

This game is an excellent add-on to the previous expansion packs and provides many laughs as your Sims try to maneuver through the world of dating. Keep an eye out for the next Sims game to come out in 2006: they will have their own businesses.

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